A simple 3D puzzle game based on Blockout.
An editor for my GUI library.
A plugin for
Milkshaped3D.
I got a bit annoyed because the snap function only snapped to the closest 1.0, so I coded this thing. It's not exactly optimized, but it seems to be about as quick as the regular snap. Now also snaps joints.
A terrain tool for
Milkshaped3D with ability to load/save heightmaps in various formats, as well as some tools for generating and modifying heightmaps.
This project is on hold due to lack of interest from users. I might start work again if enough people want it.
A vegetation tool for
Milkshape3D. Still a Work In Progress, but it is planned to be using L-Systems to generate seeded trees and bushes, maybe with animation.